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	<title>Game Notes</title>
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	<link>http://gn.journalcloud.com</link>
	<description></description>
	<lastBuildDate>Thu, 20 Aug 2009 22:33:04 +0000</lastBuildDate>
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		<title>Guild Wars 2 trailer</title>
		<link>http://gn.journalcloud.com/note/46</link>
		<comments>http://gn.journalcloud.com/note/46#comments</comments>
		<pubDate>Thu, 20 Aug 2009 22:15:54 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[ArenaNet]]></category>
		<category><![CDATA[Guild Wars 2]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=46</guid>
		<description><![CDATA[The Guild Wars 2 trailer has come down the tubes. Watch it here. ^_^]]></description>
			<content:encoded><![CDATA[<p><video src="http://gn.journalcloud.com/files/2009/08/gw2-trailer.ogv" type="video/ogg" width="320px" height="240px" controls></video></p>
<p>As is expected from <a href="http://arena.net/">ArenaNet</a>, the trailer is beautiful. Starting with concept art, we actually get to see game footage in a rather long montage of landscapes. And jumping! There is a bunch of that going on, watch for characters running around, exploring this new dimension to their modes of movement.</p>
<p>There is also an <a href="http://guildwars2.com/en/faq/">FAQ</a> for the game available.</p>
<p>Update: Something is wonky with the server, and it isn't server the video. You can download it directly (<a href="http://gn.journalcloud.com/files/2009/08/gw2-trailer.ogv">gw2-trailer.ogv</a>), or you can check out the <a href="http://guildwars2.com/en/">video trailer page</a>.</p>
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		<item>
		<title>Ogame</title>
		<link>http://gn.journalcloud.com/note/43</link>
		<comments>http://gn.journalcloud.com/note/43#comments</comments>
		<pubDate>Sat, 15 Aug 2009 04:30:49 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Ogame]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=43</guid>
		<description><![CDATA[I started playing Ogame, and it is the right tech tree to time sink ratio to keep me playing.]]></description>
			<content:encoded><![CDATA[<p>I started playing this yesterday and so far it seems like just the right amount of time consumption for me. The address is <a href="http://ogame.org">http://ogame.org</a>.</p>
<p>The idea is to research and build, and explore new planets to colonize, while fighting over players. At the rate in which I am building it seems like it will be weeks before I even get a shipyard built. There isn't much to the game, so some of you might not be caught, but I like something I can check every few hours, click a few buttons, and leave to do its thing.</p>
<p>I am in the Barym Universe (each 'verse has its own logins), so if you join add me as a buddy. If we get enough people maybe we can form an alliance, or something. ^_^</p>
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		<item>
		<title>Global Agenda</title>
		<link>http://gn.journalcloud.com/note/42</link>
		<comments>http://gn.journalcloud.com/note/42#comments</comments>
		<pubDate>Thu, 25 Jun 2009 18:26:22 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[elves]]></category>
		<category><![CDATA[global agenda]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/note/42</guid>
		<description><![CDATA[Watch the teaser trailer, funny stuff.
Global Agenda Trailer
]]></description>
			<content:encoded><![CDATA[<p>Watch the teaser trailer, funny stuff.<br />
<a href="http://www.youtube.com/watch?v=zLwUjyP-dkQ">Global Agenda Trailer</a></p>
]]></content:encoded>
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		<title>Turbine annoucnes Volume II Book 8 (on Twitter)</title>
		<link>http://gn.journalcloud.com/note/38</link>
		<comments>http://gn.journalcloud.com/note/38#comments</comments>
		<pubDate>Tue, 26 May 2009 15:56:29 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[LOTRO]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=38</guid>
		<description><![CDATA[Turbine announced Volume II Book 8: Scourge of Khazad-dum (coming in June).]]></description>
			<content:encoded><![CDATA[<p>Via <a href="http://twitter.com/turbine/statuses/1924303056">http://twitter.com/turbine/statuses/1924303056</a>:</p>
<blockquote><p>LOTRO: Twitter Exclusive Reveal! VOLUME II, BOOK 8: SCOURGE OF KHAZAD-DÛM coming in June! You heard it here first!</p></blockquote>
<p>Yay! New content for <a href="http://lotro.journalcloud.com">Heren Vanista</a> to blow through! ^_^</p>
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		<item>
		<title>RPG&#8217;s and my stream of consciousness</title>
		<link>http://gn.journalcloud.com/note/36</link>
		<comments>http://gn.journalcloud.com/note/36#comments</comments>
		<pubDate>Sun, 12 Apr 2009 23:36:28 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[mad ramblings]]></category>
		<category><![CDATA[marvel ultimate alliance]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=36</guid>
		<description><![CDATA[I was playing Marvel: Ultimate Alliance and came across something interesting. 
The game is very much a classic arcade game, think the original arcade TMNT. It feels very much like a console port, the camera is jumpy, the controls don't quite "feel" right and the action/combat is very repetitive.
What grabbed me though was the character [...]]]></description>
			<content:encoded><![CDATA[<p>I was playing <a href="http://www.playfire.com/a/game/marvel-ultimate-alliance">Marvel: Ultimate Alliance</a> and came across something interesting. </p>
<p>The game is very much a classic arcade game, think the original arcade TMNT. It feels very much like a console port, the camera is jumpy, the controls don't quite "feel" right and the action/combat is very repetitive.</p>
<p>What grabbed me though was the character progression. Powers to learn, points to earn (and then spend) costumes to unlock, characters to unlock, special abilities to gain. The more you play a specific character, the further you can develop them. And thus they call it an rpg. There's nothing they do here that's remarkable, but it was more of a moment of self realization; I like it when I can develop a character. There's something deeply satisfying and fun in it for me.</p>
<p>So what is an RPG? The basic idea is that you take on the persona of a given character and act it out. That's not really what an rpg is for me, I'll do that with most games. In Grand Theft Auto I used to ignore the missions and imagine my own. There was enough freedom in the game that I was able to to act out what I believed my character would do.</p>
<p>Perhaps the question is pointless. I sit here and try to define what an rpg is to me, but I feel that the term is now just a marketing word with no one definition.</p>
<p>So instead I'll try and get back to the vague point of this blog post. That is, my sudden interest in the game when character development was added. Why did I have such a strong reaction? Is it because from such an early age I've played games with character development? Or perhaps by customizing the character, I'm able to get into their head more and imagine more involved scenarios.</p>
<p>-justin</p>
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		<item>
		<title>Valkyria Chronicles gets DLC</title>
		<link>http://gn.journalcloud.com/note/34</link>
		<comments>http://gn.journalcloud.com/note/34#comments</comments>
		<pubDate>Thu, 09 Apr 2009 17:41:03 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Game Update]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Valkyria Chronicles]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=34</guid>
		<description><![CDATA[Valkyria Chronicles is getting new content, and maiki is accepting donations to get a copy! ^_^]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sega.com/valkyria/us/index.html">Valkyria Chronicle</a>s is getting additional content on the <a href="http://blog.us.playstation.com/2009/04/08/valkyria-chronicles-dlc-marches-to-psn-tomorrow/">April 16th PSN update</a>. I am so kicking myself in the head for not picking this up. I guess I have a present for myself when I get some nice-paying clients! ^_^</p>
]]></content:encoded>
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		<item>
		<title>Neotokyo OST</title>
		<link>http://gn.journalcloud.com/note/31</link>
		<comments>http://gn.journalcloud.com/note/31#comments</comments>
		<pubDate>Thu, 09 Apr 2009 01:17:28 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Game Update]]></category>
		<category><![CDATA[Ed Harrison]]></category>
		<category><![CDATA[Neotokyo]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[Source]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=31</guid>
		<description><![CDATA[Neotokyo is getting closer to release, and now Ed Harrison has released a special 27-track double-disc soundtrack for sale. At $11, that is a deal if you have been following NT.]]></description>
			<content:encoded><![CDATA[<p>Source Engine mod <a href="http://neotokyohq.com/">Neotokyo</a> has been in the works for years. Quickly approaching their much anticipated release, they are beginning to drop other tasty morsels, first with an <a href="http://www.monkeyjunkie.co.uk/NT/">official trailer</a>, an <a href="http://forum.neotokyohq.com/viewtopic.php?f=5&amp;t=58Q&amp;A%20alt=">FAQ</a> from a dev, and now the <a href="http://cdbaby.com/cd/edharrison">soundtrack on CD</a>!</p>
<p><a href="http://cdbaby.com/cd/edharrison"><img src="http://gn.journalcloud.com/files/2009/04/neotokyo_cd_available.jpg" alt="neotokyo_cd_available" width="637" height="298" class="alignnone size-full wp-image-32" /></a></p>
<p>From the <a href="http://neotokyohq.com/music.html">Neotokyo music page</a>:</p>
<blockquote><p>13 songs will be released as mp3's free with the mod, but if you want to support Ed Harrison, and all the hard work he has put into this 27 TRACK-DOUBLE CD, then we can't think of a better way to spend $11 dollars.</p></blockquote>
<p>Beyond the pure excitement that we will soon be able to play this mod, this is a great example of independent developers coming together and creating something without the need of a game publisher backing them. Of course, that doesn't mean that the game won't be showing up on Steam sometime after it is released.</p>
<p>Because I am a chump for soundtrack music, and that I don't play mp3's, I ordered the CD today (it was out of stock quickly, so hurry and get yours!). Soon I will be chillaxing to an even larger ambient cyberpunk playlist! ^_^</p>
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		<item>
		<title>Xi, ARG.</title>
		<link>http://gn.journalcloud.com/note/28</link>
		<comments>http://gn.journalcloud.com/note/28#comments</comments>
		<pubDate>Mon, 23 Mar 2009 22:54:15 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[ARG]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xi]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=28</guid>
		<description><![CDATA[Xi, an Alternate Reality Game, based in Home, the PlayStation virtual world, has started. Worse. Excerpt. Evar.]]></description>
			<content:encoded><![CDATA[<p>If the post title made sense to you, then go ahead and jump into PlayStation Home and have at it. For the uninitiated, the <a href="http://blog.us.playstation.com/2009/03/23/xi-has-begun/">PlayStation.Blog</a> explains:</p>
<blockquote><p>
The world’s first console-based Alternate Reality Game starts today in PlayStation Home.</p>
<p>Called Xi , the adventure takes place in a series of secret areas in Home – and beyond – changing day by day, week by week, in real time. Anyone with a PLAYSTATION 3 can join in the fun for free.</p>
<p>To discover the mystery of Xi, simply log on to PlayStation Home and look for the graffiti on the wall in the main square. Find that, and all will be revealed….</p>
<p><a href="http://www.flickr.com/photos/playstationblog/3379615438/"><img src="http://gn.journalcloud.com/files/2009/03/3379615438_02fb4d5f63_o.png" alt="3379615438_02fb4d5f63_o" width="512" height="512" class="alignnone size-full wp-image-29" /></a>
</p></blockquote>
<p>I wanted to test it out before I blogged about it, and it is live, with a new zone that pays homage to a past project (or something). You can hear all about the speculation in the <a href="http://boardsus.playstation.com/playstation/board?board.id=homexi">Xi forum</a>.</p>
<p>Now, if you excuse me, I need to find the other scraps of paper...</p>
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		<item>
		<title>Battle for Wesnoth 1.6 released</title>
		<link>http://gn.journalcloud.com/note/26</link>
		<comments>http://gn.journalcloud.com/note/26#comments</comments>
		<pubDate>Mon, 23 Mar 2009 00:32:11 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Game Update]]></category>
		<category><![CDATA[Battle for Wesnoth]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=26</guid>
		<description><![CDATA[Battle of Wesnoth 1.6 is released. Dope.]]></description>
			<content:encoded><![CDATA[<p>Our favourite OSS RTS has just been released with an update that adds a whole lot, including: new campaigns, AI-objective setting, multiplayer balancing, new graphics, new tiles, and new music! You can read the whole change log at<a href="http://www.wesnoth.org/start/1.6/"> http://www.wesnoth.org/start/1.6/</a>.</p>
<p>Congratulations to the <a href="http://wesnoth.org/">Wesnoth</a> team! This is a great update to an already great game. I will definitely be on later tonight! ^_^</p>
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		<title>Burnout Paradise Motorcycle Update</title>
		<link>http://gn.journalcloud.com/note/24</link>
		<comments>http://gn.journalcloud.com/note/24#comments</comments>
		<pubDate>Fri, 12 Sep 2008 23:12:22 +0000</pubDate>
		<dc:creator>maiki</dc:creator>
				<category><![CDATA[Game Update]]></category>
		<category><![CDATA[Burnout Paradise]]></category>

		<guid isPermaLink="false">http://gn.journalcloud.com/?p=24</guid>
		<description><![CDATA[From the PlayStation.Blog:

We’re finally able to announce that our latest free downloadable Burnout pack bikes will be out 18th September!!!
It’s tough to give specific dates on downloadable content, because we don’t know for certain until the last minute. But hey, we’re really excited about bringing bikes to Burnout, so we’re going to take a chance [...]]]></description>
			<content:encoded><![CDATA[<p>From the <a href="http://blog.us.playstation.com/2008/09/12/burnout-bikes-dated/">PlayStation.Blog</a>:</p>
<blockquote><p>
We’re finally able to announce that our latest free downloadable Burnout pack bikes will be out 18th September!!!</p>
<p>It’s tough to give specific dates on downloadable content, because we don’t know for certain until the last minute. But hey, we’re really excited about bringing bikes to Burnout, so we’re going to take a chance and tell you that we’re aiming for September 18 – that’s this coming Thursday!</p></blockquote>
<p>There is more details on that post, but nothing new. The question is, get it now, or wait until the game is released on the PSN as a downloadable game?</p>
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